Ça continue pour 0ad l'alpha 9 débarque accompagné de Romain:
http://www.wildfiregames.com/forum/index.php?showtopic=15786
Les nouveautés:
*The Roman Republic faction, playable on custom scenarios and random map scripts--in single player and multiplayer, complete with a new art set, including new buildings, units, and ships.
*A new combat system that adds bonuses and weaknesses to each unit, like rock-paper-scissors (e.g. spearmen defeat melee cavalry, but are countered by skirmishers and cavalry archers).
*A brand new trading system, over land with traders trained from markets, and over sea with merchant ships built at the dock. Establish a trade route between two markets or docks, and your traders will gain resources for every trip made. You can choose which resource will be gained by a trader.
*Over a dozen new random map scripts by Spahbod, wraitii, and mmayfield45.
*New animations: Rowing oars for ships, rams, some catapults, traders, some animals.
*AI improvements: 0 A.D.'s default AI, qBot, has had a performance increase and had a serious bug fixed with the attack code.
Plus les corrections de bugs